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Post by Blobfish on Feb 25, 2009 17:19:22 GMT -5
(Does that mean I can write days 3-7 now?)
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Post by alienfetucine on Feb 25, 2009 17:24:32 GMT -5
OoC: Yes. >.> Kow and I have been slacking off since we thought nobody else was posting. :/
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Post by Blobfish on Feb 25, 2009 17:55:58 GMT -5
9well no-one else was posting, lol. you'd practically won already =p)
Day 3
Army Name: Snow Spirit Army General: Goht (That giant mechanical bull thing). Darkhammer (ball-and-chain thing from TP) Heros: Companions: --- Base: Snowhead temple
War: I hope not... Alliances: N/A
Troops: 2000 Goron Melee 2000 Wizrobes 2500 White Wolfos 2000 Lizafos 1500 'Chizalfos' (Chilfos?) 1000 Ice Keese Total of: 11000
Defenses: Er...the fact that it's a temple up a really big mountain?
Troop Location: Keese scouting surrounding area (not too far any which way though). battle-only units (not gorons =p) patrol and guard. Gorons working?
Arms: The Goron meleers have their giant rock-like fists =p The Lizaflos have their funky sword/cleaver things and those cute sheilds The Chiilfos have their lances Ice Keese have their cold, cold breath Wolfoses have claws and teeth and they're furry ^_^
Songs:N/A
Items:N/A
Completed Projects:N/A
Projects: Fortify the temple: 2/15 Search the temple: 2/4 Build traps and defense towers on the path to the temple: 2/20 Gathering 500 troops per day: 2/?? Scout termina field: 0/5
Rupees: 5,000
LOGS
(General(s)) Goht: My minions are coming to pay me tribute and to join my cause! Today another 500 wolfoses from down my mountain came to be part of the army. I'm getting impatient about what may be buried in my temple though. I wish they were closer to finishing the exploration.
Darkhammer: I have sent a few dribs and rabs off keese out to scout the field - in as non-violent a way as possible. All are taking different routes, so it should be difficult for anyone to pinpoint where they come from...
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Post by alienfetucine on Feb 25, 2009 19:12:11 GMT -5
OoC: You can do multiple days at once, you know. Like so:
Day: 7
Army Name: Clocktown Warriors General: Jon, the captain of the Clocktown guards, and Jun, Jon's brother and a mercenary captain.
Heros: Companions: The Merchant's Circle (A self-made council of the wealthiest Clock Town merchants, supposedly appointed to advise Jon. Kendrik remains as the spokesperson and representative.) Base: Clocktown
War: N/A Alliances: Lords of the Field
Troops: 1,600 Terminian Archers 2,600 Terminian Pikemen 3,600 Terminian Swordsmen 1,600 Zoran Warriors 2,600 Goron Builders/Axemen 1,000 Deku Arborists
Total of: 13,000
Defenses: The walls and... not very good location.
Troop Location: Archers and Zoran Warriors patrol the sections of walls that aren't being worked on. Pikemen and Swordsmen patrol the Field, looking for any suspicious activity. Builders/Axemen work on the walls and fortifications. Arborists are focused on trying to get large Deku Nut Trees to grow large enough to harvest from.
800 Zoran Warriors are with Kuto's scouts in Great Bay.
Jon is in the Mayor's house, trying to deal with the Merchant's Circle.
Jun is getting ready to explore the strange passage in the Clock Tower basement.
Arms: Archers have wooden bows, and 20 arrows each. Pikemen have... pikes. <.< Swordsmen have... swords. >.> Zoran Warriors have their retractable fins. Goronic Builders wield massive hammers, or equally large axes in times of battle. Arborists have... Er... Nothing.
Jon is armed with a greatsword and full plate mail, and occasionally uses a pike or bow. He's more suited to commanding troops than leading them, however. Jun wields a longsword, with chain-mail and helm. His fighting style is fast and agile, rather than heavy-hitting and strong.
Both Jon and Jun have magical power, granted by the Great Fairy in the Clocktown Spring, but have nothing to use it on.
Songs:
Items:
Completed Projects: Recruit 500 Troops per day (x6) Try to find any hidden items inside of Clocktown
Projects: Recruit 500 Troops per day: 6/?? Begin fortifying the walls of Clocktown: 6/12 Construct towers and battlements on the walls: 6/10 Establish Deku Nut Trees inside of Clocktown or nearby: 6/10 Explore the strange passage inside the Clock Tower: 0/32 (Hero's Quest)
Rupees: 5,000
LOGS:
Jon: Well, it seems that our exploration of the town went well. A soldier reported unusual lights coming from the "Fairy Fountain". There used to be stories that fairies lived there, but nobody really believed them. Well, perhaps they should have. There was a fairy there, a beautiful (though somewhat disturbing) red-haired woman, who appeared when Jun and I entered to investigate. She started making us glow, and then said she had given us magic power. When I asked what it was for, she disappeared with a wink and a rather disturbing scream... In other news, another set of troops found a door at the bottom of the Clock Tower. Nobody seems to remember it being there before, nor do Jun or I. I'm sending in my brother to explore. Perhaps there will be something worthwhile in there... Or he'll get his condescending butt killed. Either way, I win.
Jun: Gah. Why am I sent out to explore some stupid passage in the bottom of the Clock Tower? It's funny. I can't remember there ever being a passage there before.
Kendrik: (Numerous stains of what appears to be fecal matter, but is really chocolate) Mm! Scumptious! Chocolate from the Swamp... Such a delicacy! The other merchants in town have banded together into the Merchant's Circle, in order to advise young Jon. It shall be... very interesting, to say the least. As well, they appointed me as their representative, and charged me to stay at his side at all times. It's strange... When I informed Jon of this, he appeared to be feeling ill. Perhaps he's nervous of being around a creature of such beauty as I every day. Yes, that must be it.
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Post by kitini on Feb 26, 2009 8:13:25 GMT -5
Right, massive post time If I write all the info up to the logs as the first day stats, then write the logs to show the rest of the time, is that okay? Days 1 - 4 Army Name: Swamp Army (*shrugs*) General: Adanol (a girl Deku Scrub) Heroes: NA Companions: Telan (a merchant Deku) Base: Woodfall Temple War: NA Alliances: NA Troops: 2,000 Hiploops 2,500 Dragonflies 1,000 Wolfos 500 Like Likes 1,500 Guays 1,900 Snappers 100 ChuChus 500 Zora Total of: 10,000 Defenses: Marshy maze-like surroundings Troop Location: Hiploops, Dragonflies and Snappers - patrolling area Wolfos - scouting south swamp Guays - scouting temple Like Likes - settling in ready to ambush enemy scouts ChuChus - gathering resources Arms: Hiploops equipped with iron masks Zoras, though mostly being the builders here, also armed with spears All others unarmed (only have natural weapons) Songs: None Items: None Completed Projects: None Projects: Recruitment (500 troops/day) 0/ Explore temple 0/5 Find good vantage points 0/5 Set up false paths to confuse invaders 0/10 Rupees: 5,000 LOGS Day 1 - Adanol "Whew, it stinks worse than I remember here. I managed to get a huge amount of...erm..."people" to follow me! Isn't that cool? Right, first we need to check out the temple, there should be lots of shiny things in there. Telan thinks we should find some vantage points too, so we'll see what we can find! I told the Like Likes to find somewhere to hide, but I'm not sure if they understood. I pretty much had to throw rocks at them to get them to stop staring at me. Well, I say staring, but I don't think they have eyes. Ew." Telan "Good lord Adanol is energetic. She's too inexperienced though, I'm pretty much having to tell her how to run the whole thing. Kid's too interested in shiny things for her own good..." Day 2 Adanol "They haven't finished in the temple yet. I hope there's shiny things there. The Zora aren't happy about the smell." Telan "I've tried suggesting we filter the swamp waters to make the smell better, and to give the Zora somewhere comfortable to rest, but Adanol is too insistent on finding shiny things. She'll probably regret ignoring that later." Day 3 Adanol "I had an argument with one of the Zora today. I've agreed to try make the place a little less smelly. Not that it needed an argument, I don't like the smell much neither." Telan "Why does she only listen when people are yelling?" {New project - Clean swamp 0/ } Day 4 Adanol "The temple scouts think they've nearly finished now. They've found shockingly few shiny things so far. I'm disappointed. As many weeds as we take out from the swamp, we might as well not bother. Plus, the more we move it, the more it stinks. I wish I'd stayed at home now." Telan "We may have found few shinies, but I'm sure there's something of strategical value. Isn't there a rumour about some great warrior in there...?" ((I only did up to day 4 as opposed to day 7 because I wanna do a heroes quest to get Odolwa How do I do it? Is it like a project?))
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Post by alienfetucine on Feb 26, 2009 16:02:43 GMT -5
OoC: That stuff should be okay. A Hero's Quest is a project, that has to be highly detailed throughout it's course. You could probably do something like sending a group in to find Odolwa, and just have him be Hero-Strength from the beginning, rather than gaining his new powers/toys through the HQ.
Day: 9
Army Name: Clocktown Warriors General: Jon, the captain of the Clocktown guards, and Jun, Jon's brother and a mercenary captain.
Heros: Companions: The Merchant's Circle (A self-made council of the wealthiest Clock Town merchants, supposedly appointed to advise Jon. Kendrik remains as the spokesperson and representative.) Base: Clocktown
War: N/A Alliances: Lords of the Field
Troops: 2,000 Terminian Archers 2,800 Terminian Pikemen 3,800 Terminian Swordsmen 1,600 Zoran Warriors 2,600 Goron Builders/Axemen 1,200 Deku Arborists
Total of: 14,000
Defenses: The walls and... not very good location.
Troop Location: Archers and Zoran Warriors patrol the sections of walls that aren't being worked on. Pikemen and Swordsmen patrol the Field, looking for any suspicious activity. Builders/Axemen work on the walls and fortifications. Arborists are focused on trying to get large Deku Nut Trees to grow large enough to harvest from.
800 Zoran Warriors are with Kuto's scouts in Great Bay.
Jon is in the Mayor's house, trying to deal with the Merchant's Circle.
Jun is getting ready to explore the strange passage in the Clock Tower basement.
Arms: Archers have wooden bows, and 20 arrows each. Pikemen have... pikes. <.< Swordsmen have... swords. >.> Zoran Warriors have their retractable fins. Goronic Builders wield massive hammers, or equally large axes in times of battle. Arborists have... Er... Nothing.
Jon is armed with a greatsword and full plate mail, and occasionally uses a pike or bow. He's more suited to commanding troops than leading them, however. Jun wields a longsword, with chain-mail and helm. His fighting style is fast and agile, rather than heavy-hitting and strong.
Both Jon and Jun have magical power, granted by the Great Fairy in the Clocktown Spring, but have nothing to use it on.
Songs:
Items:
Completed Projects: Recruit 500 Troops per day (x8) Try to find any hidden items inside of Clocktown
Projects: Recruit 500 Troops per day: 8/?? Begin fortifying the walls of Clocktown: 8/12 Construct towers and battlements on the walls: 8/10 Establish Deku Nut Trees inside of Clocktown or nearby: 8/10 Explore the strange passage inside the Clock Tower: 2/32 (Hero's Quest)
AWESOME GATE-BUILDING PROJECT! Find enough metal to create gates for all 4 entraces to Clocktown: 0/6 Melt down and cast said metal into pieces of the gate: 0/10 Find wood for the gates: 0/6 Build gate-doors out of said wood: 0/10 Assemble southern gate: 0/4 Assemble eastern gate: 0/4 Assemble northern gate: 0/4 Assemble western gate: 0/4
Total: 0/48 Rupees: 5,000
LOGS:
Jon: At last! I've begun a rather lengthy project to fortify the gates... Though, the end result will be nigh impenetrable. Solid oak centers, clad in solid steel sheets, and designed so that they open outwards. Somebody trying to ram it open will simply lock them further. I have gotten estimations that it will, in fact, be easier to rip the wall out than it would be to smash open the gates. In other news, the defenses on top of the walls are almost done.
Jun: This place is... confusing. That strange door led to a twisting passage way, and then on to a mysterious forest. I am sure I would have heard about a forest hidden beneath the Clock Tower... I've also seen strange flashes of color. I believe somebody, or something, is in the forest, observing me. I'll try to catch them in the act, soon...
Kendrik: (Numerous grease stains, again) Excellent! The trees those tiny Deku began planting have almost reached the stage they can be harvested from. I have sent word to our allies, the Lords of the Field, of this fact; they are close enough to aid in harvesting Deku Nuts. I think Jon is enthusing over some foolish project of his... And Kettleback, the largest dealer in metals in Clocktown, is looking oddly pleased with himself... I am supicious now... I must look into this.
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Post by knightsofwii on Feb 26, 2009 16:19:27 GMT -5
Day 9
Army Name: Lords of the Field General: Don Dongo (Do I need to say it? He's a Big Dodongo.), Kuto (Tall human, uses bow to fight) Heros: Companions: Base: None; army currently near Clocktown.
War: N/A Alliances: Clocktown Warriors
Troops: 2,000 White Wolfos 3,000 Dodongos 3,000 Ice Keese 3,000 Bombchus 3,000 Blue Tektites
Total of: 14,000
Defenses: None
Troop Location: Most if not all troops save the scouts sent to Great Bay are near Clocktown.
Arms: White Wolfos have claws and armor. Dodongos have fire breath and hard scales. Ice Keese have...Ice. Bombchus have...Bombs. Blue Tektikes have... Claws? I don't know. >_>
Kuto has a bow and Large Quiver (50 arrows) Don Dongo has fire breath and tough scales. He also has a saddle so Kuto can ride him.
Songs: N/A
Items: 40 Bombs, Hookshot (1).
Completed Projects: Make armor for White Wolfos (3,000 sets) Make a saddle for Don Dongo (Lets Kuto ride him)
Projects: 500 troops per day 8/?? Harvest Bombs from Bomchus 8/?? (5 per day) Find a way to duplicate the Hookshots 0/6
EPIC MULTI-PART PROJECT!
Send scouts to Great Bay 3/3 Find any items remaining in the Pirate's Fortress 4/4 Find any items remaining in Zora's Hall 1/4 Build Boats 0/2 Find any items remaining in Great Bay Temple 0/5 Fortify Great Bay Temple 0/4 (Total: 8/22)
Rupees: 5,000
LOGS
Kuto: We completed a few things since the last log. The armor for the White Wolfos has finished, and the saddle for Don Dongo is finished. The Deku's that were working near us also finished making the plants. Those should be useful.
The scouts also returned from Great Bay. They said there were no Zoras there. I ordered them to find any remaining items in the rest of Great Bay. They already came back with an item, and then they were off again. They only found the Hookshot, but it should still be useful. I'm going to begin figuring out how to recreate them.
Don Dongo: Great. That saddle is finished... That filthy human... Ugh.
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Post by Blobfish on Feb 27, 2009 12:25:03 GMT -5
Day 9
Army Name: Snow Spirit Army General: Goht (That giant mechanical bull thing). Darkhammer (ball-and-chain thing from TP) Heros: Companions: --- Base: Snowhead temple
War: I hope not... Alliances: N/A
Troops: 3000 Goron Melee 3000 Wizrobes 2500 White Wolfos 2000 Lizafos 2500 'Chizalfos' (Chilfos?) 1000 Ice Keese Total of: 14000
Defenses: None yet ;_;
Troop Location: Keese scouting surrounding area (not too far any which way though) Some scouting termina field (inconspicuously =p). battle-only units (not gorons =p) patrol and guard. Gorons working? Ghot is in the temple while Darkhammer is more often halfway down the mountain, being proactive -_-;
Arms: The Goron meleers have their giant rock-like fists =p The Lizaflos have their funky sword/cleaver things and those cute sheilds The Chiilfos have their lances Ice Keese have their cold, cold breath Wolfoses have claws and teeth and they're furry ^_^ Wizrobes use blasts of...ice? What do wizobes use, anyway?
Songs:N/A
Items:N/A
Completed Projects:N/A
Projects: Fortify the temple: 8/15 Search the temple: 4/4 ~ complete Build traps and defense towers on the path to the temple: 8/20 Gathering 500 troops per day: 8/?? Scout termina field: 5/5 ~complete
Rupees: 5,000
LOGS
(General(s)) Goht: Wonderful news! My minions have returned from scouting the temple. Not-so-wonderfully, they merely told me this place is a bit bigger than they thought. Apparently it could take us an equal amount of time to reach any treasure. I suppose I will have to let them rest until tomorrow then send them off again. Or perhaps I shall go myself...
Darkhammer: The first scouting session suggests that there is an army in termina field, and a big one at that. Now, I know keese are not the brightest, but it sounds as if we don't stand a chance agains them. So I am now left with a choice. Altert them to my existance and ask for some kind of truce, or continue to ...prepare up here. Of course, if they know we are here they may just crush us....Perhaps it's best to wait until our fortifications are done. On the note of the fortifications, the stone is quarried, the wood is gathered - all that remains is to build the damned things. I have laid plans for walls and towers and traps and pitfalls and fire and gates. They will need reinforcing, but it is nice to see these foundations being laid.
~~ ((So yeah, just thought that exploring the temple should take more than 4 days (bcs I meant 4 RL days =p) but..yeah, hope that's OK ^_^ ))
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Post by alienfetucine on Feb 27, 2009 16:27:27 GMT -5
OoC: Blobfish, you would put the projects that you've completed under the "Completed Projects" area, rather than putting a ~ Completed thing next to it.
Day: 11
Army Name: Clocktown Warriors General: Jon, the captain of the Clocktown guards, and Jun, Jon's brother and a mercenary captain.
Heros: Companions: The Merchant's Circle (A self-made council of the wealthiest Clock Town merchants, supposedly appointed to advise Jon. Kendrik remains as the spokesperson and representative.) Base: Clocktown
War: N/A Alliances: Lords of the Field
Troops: 2,000 Terminian Archers 2,800 Terminian Pikemen 3,800 Terminian Swordsmen 1,600 Zoran Warriors 2,600 Goron Builders/Axemen 1,200 Deku Arborists
Total of: 15,000
Defenses: The walls and... not very good location.
Troop Location: Archers and Zoran Warriors patrol the sections of walls that aren't being worked on. Pikemen and Swordsmen patrol the Field, looking for any suspicious activity. Builders/Axemen work on the walls and fortifications. Arborists are focused on picking Deku Nuts.
800 Zoran Warriors are with Kuto's scouts in Great Bay.
Jon is in the Mayor's house, trying to deal with the Merchant's Circle.
Jun is in the Lost Woods of Hyrule.
Arms: Archers have wooden bows, and 20 arrows each. Pikemen have... pikes. <.< Swordsmen have... swords. >.> Zoran Warriors have their retractable fins. Goronic Builders wield massive hammers, or equally large axes in times of battle. Arborists have... Er... Nothing.
Jon is armed with a greatsword and full plate mail, and occasionally uses a pike or bow. He's more suited to commanding troops than leading them, however. Jun wields a longsword, with chain-mail and helm. His fighting style is fast and agile, rather than heavy-hitting and strong.
Both Jon and Jun have magical power, granted by the Great Fairy in the Clocktown Spring, but have nothing to use it on.
Songs:
Items:
Completed Projects: Recruit 500 Troops per day (x10) Try to find any hidden items inside of Clocktown Construct towers and battlements on the walls Establish Deku Nut Trees
Projects: Recruit 500 Troops per day: 10/?? Begin fortifying the walls of Clocktown: 10/12 Explore the strange passage inside the Clock Tower: 4/32 (Hero's Quest) Harvest Deku Nuts from the trees: 0/?? (50 per day)
AWESOME GATE-BUILDING PROJECT! Find enough metal to create gates for all 4 entraces to Clocktown: 2/6 Melt down and cast said metal into pieces of the gate: 0/10 Find wood for the gates: 0/6 Build gate-doors out of said wood: 0/10 Assemble southern gate: 0/4 Assemble eastern gate: 0/4 Assemble northern gate: 0/4 Assemble western gate: 0/4
Total: 2/48
Rupees: 5,000
LOGS:
Jon: The walls are almost done with their first fortification... And then we'll start making larger towers and defenses on top of the walls. Some boiling oil, perhaps.
Jun: (LA)
Kendrik: (Numerous coffee stains) The Deku Nut Trees are finally ready to be harvested! Perhaps this wasn't a bad idea after all... I've informed our allies, in the field, that they can pick Deku Nuts from the trees outside of the walls.
LA: (Hyrule Lost Woods)
There was a flash of movement to the left. Jun spun, sword flashing out of its sheath with a whisper of steel.
"Who are you?" he called.
There was a bit of giggling from behind him.
He spun around again. There was a girl with green hair, watching him.
"What do you want?" he demanded.
She giggled.
Leaves rustled all around the area, and children with blowguns seemed to appear from nowhere, perched on every branch and in every bush.
"...Cr-"
There was a loud whistling sound as every blowgun was fired at the same time. Jun was covered in darts, and strength began to flee from his limbs.
He staggered drunkenly towards the green-haired girl, raising his sword in watery arms. He saw a flash of panic in her eyes until the blowguns fired again, and he tumbled to the ground.
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Post by knightsofwii on Feb 27, 2009 16:30:02 GMT -5
Day 11
Army Name: Lords of the Field General: Don Dongo (Do I need to say it? He's a Big Dodongo.), Kuto (Tall human, uses bow to fight) Heros: Companions: Base: None; army currently near Clocktown.
War: N/A Alliances: Clocktown Warriors
Troops: 3,000 White Wolfos 3,000 Dodongos 3,000 Ice Keese 3,000 Bombchus 3,000 Blue Tektites
Total of: 15,000
Defenses: None
Troop Location: Most if not all troops save the scouts sent to Great Bay are near Clocktown.
Arms: White Wolfos have claws and armor. Dodongos have fire breath and hard scales. Ice Keese have...Ice. Bombchus have...Bombs. Blue Tektikes have... Claws? I don't know. >_>
Kuto has a bow and Large Quiver (50 arrows) Don Dongo has fire breath and tough scales. He also has a saddle so Kuto can ride him.
Songs: N/A
Items: 50 Bombs, Hookshot (1).
Completed Projects: Make armor for White Wolfos (3,000 sets) Make a saddle for Don Dongo (Lets Kuto ride him)
Projects: 500 troops per day 10/?? Harvest Bombs from Bomchus 10/?? (5 per day) Find a way to duplicate the Hookshots 2/6 Create pitfalls with spikes at each entrance of Clocktown 0/15 Scout the Field 0/4 Harvest Deku Nuts 0/?? (50/day)
EPIC MULTI-PART PROJECT!
Send scouts to Great Bay 3/3 Find any items remaining in the Pirate's Fortress 4/4 Find any items remaining in Zora's Hall 3/4 Build Boats 0/2 Find any items remaining in Great Bay Temple 0/5 Fortify Great Bay Temple 0/4 (Total: 10/22)
Rupees: 5,000
LOGS
Kuto: Not much happened today, other than deciding to do more projects. The Clocktown Warriors have informed us we can start harvesting the Deku Nuts, so we have begun to do so. We're also making pitfalls in front of each entrance of the Town, which should be useful.
I also sent some troops to scout the Field. They should be done in a few days.
Don Dongo: So bored. I can't help with anything, so I'm just sitting here doing nothing.
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Post by kitini on Feb 28, 2009 11:08:23 GMT -5
((*comes running in* I'm heeeeere. Again, all but the logs done up to earliest day. Um, that "5 day inactivity rule" means RL days not IG days, right? ._.; If it does mean IG I'll redo this post ^^; )) Days 5 - 11 (( D: )) Army Name: Swamp Army (*shrugs*) General: Adanol (a girl Deku Scrub) Heroes: NA Companions: Telan (a merchant Deku) Base: Woodfall Temple War: NA Alliances: NA Troops: 2,000 Hiploops 3,000 Dragonflies 2,000 Wolfos 500 Like Likes 2,000 Guays 2,000 Snappers 500 ChuChus 500 Zora Total of: 12,500 Defenses: Marshy maze-like surroundings Troop Location: Hiploops, Dragonflies and Snappers - patrolling area Wolfos - scouting south swamp Guays - scouting temple Like Likes - settling in ready to ambush enemy scouts ChuChus - gathering resources Arms: Hiploops equipped with iron masks Zoras, though mostly being the builders here, also armed with spears All others unarmed (only have natural weapons) Songs: None Items: None Completed Projects: Explore temple 5/5!!! Find good vantage points 5/5 Projects: Recruitment (500 troops/day) 5/ Clean Swamp 2/ Set up false paths to confuse invaders 5/10 Rupees: 5,000 LOGS Day 5 - Adanol "So the scouts from in the temple found something and asked me to come check it out. I think they wanted me to get smooshed, because what they'd found was a very angry man...thing. I want to find a way to calm him down. Who knows, he might have shinies!" {New Project - Heroes Quest 0/30} Telan "She finds a legendary hero and all she can think about is shiny things?! What is with this kid?! Ugh. He's very angry that we've trespassed in the temple. I'm fairly sure it's not HIS temple, but never mind. I think we should give him offerings of peace, or anything to stop him swinging that sword about. 10 rupees says Adanol tries throwing anything shiny at him." Day 6 Adanol {Heroes Quest 1/30} "Well, I decided to start out by offering him the things I like. That's right - shinies! He...didn't really like those very much. I'm trying to think like him now, but other than "I HAS A SWORD", I can't think of what he'd be thinking of. Maybe he likes weapons...? Telan "...easy bet, that one. I've tried telling her to think like him, but she seems to have gone slightly more insane in the process. Something tells me she's going to be very hard to work with." Day 7 {Heroes Quest 2/30} Adanol "I managed to gather together some Deku seeds. I can't see why the other races are so obsessed with these things, it's actually kinda gross. They make good weapons, so I thought the warrior man would like them. He didn't. Now if you excuse me, I have some seed shaped bruises to tend to..." Telan "That kid is more trouble than she's worth, but I think she's onto something here. She just needs to think a bit bigger than nuts. I've never seen a Deku Scrub cry though. That was amusing." Day 8 {Heroes Quest 3/30} Adanol "I give up, that guy is impossible! I mean, how can you not like Deku Sticks?! Granted, there were very few of them, but if I can't do this peacefully, I'm gonna send in the Wolfos!!" Telan "She realises he likes weapons. Good. She offers him a freakin' STICK. How did she come to THAT conclusion?! Now she's all ready to declare war on him. I'm pretty sure that's not going to help. But will she listen? Like hell will she." Day 9 {Heroes Quest 4/30} Adanol "I've set off to try find someone who'll sell me, as Telan put it, "an actual weapon". What, seeds and sticks aren't good enough for him?! Bah!" Telan "She actually listened. That's...an odd sensation...I've told her to try her luck at the Deku Palace first. No need to leave the safety of the swamp just yet." Day 10 {Heroes Quest 5/30} Adanol "I'm having a bit of trouble reaching the palace. I managed to catch one of the Wolfos (which I told him off for) and made him run ahead of me. There are way too many scary monsters here!" Telan "It's oddly quiet here without Adanol. It's peaceful. I hope she takes a bit longer getting back..." Day 11 ((Yay!)) {Heroes Quest 5/30 (put on hold)} "I can't believe I'm actually in trouble. What the hell, guys! Apparently exploring the temple is a big no-no. I don't know where my Wolfo went, but he sure as hell better bring help..." Telan "Okay, it's way too quiet. I hope she gets back soon. That, and the warrior in the temple seems to be getting a touch restless already...maybe he likes seeing and or pummeling her every day?"
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Post by alienfetucine on Feb 28, 2009 11:35:32 GMT -5
OoC: Some of that was funneh. >.> And it's five RL days, not 5 in-game days. <.<
Day: 13
Army Name: Clocktown Warriors General: Jon, the captain of the Clocktown guards, and Jun, Jon's brother and a mercenary captain.
Heros: Companions: The Merchant's Circle (A self-made council of the wealthiest Clock Town merchants, supposedly appointed to advise Jon. Kendrik remains as the spokesperson and representative.) Base: Clocktown
War: N/A Alliances: Lords of the Field
Troops: 2,000 Terminian Archers 2,800 Terminian Pikemen 4,000 Terminian Swordsmen 2,000 Zoran Warriors 3,000 Goron Builders/Axemen 1,200 Deku Arborists
Total of: 16,000
Defenses: The walls and... not very good location.
Troop Location: Archers and Zoran Warriors patrol the sections of walls that aren't being worked on. Pikemen and Swordsmen patrol the Field, looking for any suspicious activity. Builders/Axemen work on the walls and fortifications. Arborists are focused on picking Deku Nuts.
800 Zoran Warriors are with Kuto's scouts in Great Bay.
Jon is in the Mayor's house, trying to deal with the Merchant's Circle.
Jun is in the Lost Woods of Hyrule.
Arms: Archers have wooden bows, and 20 arrows each. Pikemen have... pikes. <.< Swordsmen have... swords. >.> Zoran Warriors have their retractable fins. Goronic Builders wield massive hammers, or equally large axes in times of battle. Arborists have... Er... Nothing.
Jon is armed with a greatsword and full plate mail, and occasionally uses a pike or bow. He's more suited to commanding troops than leading them, however. Jun wields a longsword, with chain-mail and helm. His fighting style is fast and agile, rather than heavy-hitting and strong.
Both Jon and Jun have magical power, granted by the Great Fairy in the Clocktown Spring, but have nothing to use it on.
Songs:
Items: 100x Deku Nuts
Completed Projects: Recruit 500 Troops per day (x12) Try to find any hidden items inside of Clocktown Construct towers and battlements on the walls Establish Deku Nut Trees Begin fortifying the walls of Clocktown
Projects: Recruit 500 Troops per day: 12/?? Explore the strange passage inside the Clock Tower: 6/32 (Hero's Quest) Harvest Deku Nuts from the trees: 2/?? (50 per day) Find the siege-weaponry expert, Gor Grongur: 0/1 Track down the man who made the "crossbow": 0/2
AWESOME GATE-BUILDING PROJECT! Find enough metal to create gates for all 4 entraces to Clocktown: 4/6 Melt down and cast said metal into pieces of the gate: 0/10 Find wood for the gates: 0/6 Build gate-doors out of said wood: 0/10 Assemble southern gate: 0/4 Assemble eastern gate: 0/4 Assemble northern gate: 0/4 Assemble western gate: 0/4
Total: 4/48
Rupees: 5,000
LOGS:
Jon: This is interesting. It seems that the near-legendary siege expert, Gor Grongur, has been sighted in town. I've sent men to find him, and bring him here for a meeting. Also, one of my men found a strange new weapon, called a "crossbow". It looks something like a bow, and can only be loaded about half as fast, but it is incredibly powerful, shooting an arrow through a fully armored enemy at seemingly any distance we've tried. These could be incredibly useful in a siege, so I've sent other men to find the one who made it.
Jun: (No log, due to being... unconscious. >.> Them Kokiri is nasty sometimes.)
Kendrik: (Numerous pigeon-poop stains) Blasted pigeons. Out to have them all murdered in cold blood! It seems Jon is focused on making Clocktown nearly impenetrable... I wonder why he's so defensivly minded?
Random Event #2: MADNESS?! THIS! IS! TERMINA!!!
Red-armored mercenaries, calling themselves "Spartans", have split off from their service protecting various towns from monsters, and have wandered into Snowhead and the Swamp. They're not averse to working for a fee, but they are rather touchy when it comes to that fee... They also seem to be looking for their enemy, the "Persians".
Each band includes: 100-200 Goron Warriors 100-200 Zora Warriors 100-200 Terminian Archers 100-200 Terminian Swordsmen
(They can be hired without affecting normal troop recruitments, and their exact numbers are up to you, Blob and Kitini. If you choose to hire them. >.> You can also decide how much to hire them for, but be reasonable. They won't work for 100 Rupees. In fact, they'd probably attack you if you tried that. <.<)
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Post by knightsofwii on Feb 28, 2009 16:56:19 GMT -5
Day 13
Army Name: Lords of the Field General: Don Dongo (Do I need to say it? He's a Big Dodongo.), Kuto (Tall human, uses bow to fight) Heros: Companions: Base: None; army currently near Clocktown.
War: N/A Alliances: Clocktown Warriors
Troops: 3,000 White Wolfos 4,000 Dodongos 3,000 Ice Keese 3,000 Bombchus 3,000 Blue Tektites
Total of: 16,000
Defenses: None
Troop Location: Most if not all troops save the scouts sent to Great Bay are near Clocktown.
Arms: White Wolfos have claws and armor. Dodongos have fire breath and hard scales. Ice Keese have...Ice. Bombchus have...Bombs. Blue Tektikes have... Claws? I don't know. >_>
Kuto has a bow and Large Quiver (50 arrows) Don Dongo has fire breath and tough scales. He also has a saddle so Kuto can ride him.
Songs: N/A
Items: 60 Bombs, Hookshot (1), Quake Medallion, Deku Nuts (100)
Completed Projects: Make armor for White Wolfos (3,000 sets) Make a saddle for Don Dongo (Lets Kuto ride him)
Projects: 500 troops per day 12/?? Harvest Bombs from Bomchus 12/?? (5 per day) Find a way to duplicate the Hookshots 4/6 Create pitfalls with spikes at each entrance of Clocktown 2/15 (Put on hold) Scout the Field 2/4 Harvest Deku Nuts 2/?? (50/day) (Put on hold) Gather wood and rope 0/6
EPIC MULTI-PART PROJECT!
Send scouts to Great Bay 3/3 Find any items remaining in the Pirate's Fortress 4/4 Find any items remaining in Zora's Hall 4/4 Build Boats 1/2 Find any items remaining in Great Bay Temple 0/5 Fortify Great Bay Temple 0/4 (Total: 12/22)
Rupees: 5,000
LOGS
Kuto: The scouts from Great Bay returned. They found a strange medallion; I'm not sure what to do with it, but it gives me an idea for the Clocktown Warriors.
Don Dongo also seems to be acting strange. Wonder what's up with him.
Don Dongo: ...I'm so bored. I think I'm going to do something soon.
LA (Clocktown Walls)
Kuto walked to the north gate of Clocktown, and began to speak.
"Hello? I wish to speak with Jon! It's important!"
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Post by alienfetucine on Feb 28, 2009 17:08:19 GMT -5
LA:
"Er... Give me a moment... Oh yes. Your mother was a hamster, and your father smelt of elderberries!" yelled a Terminian Archer.
"What?"
"And, um, how fast can a swallow fly while carrying a coconut?!" demanded another Archer.
"African or European?"
"Um... Um... I don't know! AAAAAAGGGGGGHHHH!!!" The Archer screamed loudly as he was tossed off of the wall. Jon appeared, peering over the defenses.
"Yes?"
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Post by knightsofwii on Feb 28, 2009 17:11:11 GMT -5
LA (Clocktown walls)
"..That was more than a little weird. Anyway."
"The scouts from Great Bay brought something from Zora's Hall. It's a strange Medallion of some kind. I wish to make a deal with you; if you let me see the Great Fairy in Clocktown Springs, I'll give you the Medallion."
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